Motion Design

Cryptaris

A series of animated interstitials between levels to further the story of a browser-based WebGL game.

Client:
U.S. Army
Agency:
Universal McCann, MRM, Google Zoo, Tool
Role:
3D Modeling, 3D Animator, UI and Type Animation, VFX Technical Director, Animation Supervisor, Compositing
Tools used:
Cinema 4D, After Effects
Year:
2015

Cryptaris is a series of motion graphic interstitials between seven levels of gameplay of a browser-based WebGL game. The game was created to test the player's STEM capabilities (Science, Technology, Engineering, and Math).

 
 
 

Full Production Credits

Dustin Callif : Managing Partner Digital

Chris Neff : Executive Producer, Concepting

Michael Sevilla : Lead Creative Direction, Concepting, Writing, Lead Designer, Style Frames, Motion Direction, 3D, VO

Ben Priddy : Creative Direction, Concepting

Adam Baskin : Senior Producer, Concepting, Writing, VO

Josh Jetson : ACD, Concepting, Design, UI & Type Animation

Seth Benson : 3D Modeling, 3D Animator, UI and Type Animation, VFX Technical Director, Animation Supervisor, Compositing

Charlie Short : Creative Writer

Sound : Plan 8 

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